AI Insights · Timothy · April 2021
Top 5 Shoot'em Up Games in France Q1 2021: A Sensor Tower Analysis
Sensor Tower's latest report reveals the performance of the top Shoot'em Up games on unified platforms in France for Q1 2021, with a focus on downloads and user engagement trends.
In the first quarter of 2021, the Shoot'em Up gaming category saw varying performances among the top titles in France. Data from Sensor Tower offers a detailed look at the trends in downloads, revenue, and weekly active users.
Habby's Archero experienced a downward trend in all three reported metrics. Downloads began at 16 thousand in the last week of December and dipped to 7 thousand by the end of March. Revenue followed suit, starting at around 55 thousand and settling at 27 thousand. Weekly active users saw a decrease from 111 thousand to 87 thousand in the same period.
YOSTAR LIMITED's Azur Lane also saw a decline across the board. Downloads peaked in late February at over 2 thousand but fell to 752 by the end of March. Revenue saw an initial drop from 32 thousand to 7 thousand in January, with minor fluctuations thereafter. Active users started at 2,640 and ended the quarter at 3,262, showing a mild recovery after a mid-quarter dip.
Lightheart Entertainment's Mr Autofire had fluctuating revenue, starting at 7 thousand and ending at a high of nearly 8 thousand. Downloads showed a general decline, from 6 thousand to 3 thousand, while weekly active users had a slight increase from 37 thousand to 35 thousand.
For ABIGAMES PTE. LTD's Galaxy Attack: Alien Shooter, revenue saw a mixed trend with an ending high of 7 thousand after starting at 6 thousand. Downloads were at their highest in late February with over 12 thousand and ended at 11 thousand. Active users showed growth throughout the quarter, from 83 thousand to 90 thousand.
Lastly, Galaxy Attack: Space Shooter had its revenue peak at the end of March at 8 thousand, up from 6 thousand at the start of the quarter. Downloads were consistently high, starting at 16 thousand and ending at 18 thousand. Active users showed robust growth, from 98 thousand to 112 thousand by the end of the quarter.
For more insights on the performance of these games and others within the category, Sensor Tower provides in-depth data and analysis.